Is there a headless way to run web3auth? How might a console game use something like web3auth? Also, is there a way to run MPC in the backend?
For instance, say someone has logged in with web3auth to a game, and while they are playing, I want to burn one of the user's NFTs. Could I use web3auth in the backend while still being non-custodial? Would web3auth work for this use case?
Originally posted by: jjohnson5253
Check the discussion at: https://github.com/orgs/Web3Auth/discussions/979