Web3Auth PnP Unity SDK
The Web3Auth Unity SDK is a client-side library
that allows you to authenticate users using Web3Auth on Unity3D
game engine. This SDK has been
written majorly in C#
and can be integrated preferably across all mobile platforms. It returns a
private key generated in a non-custodial way on successful user authentication. This authentication
can be achieved by using any social login options that Web3Auth supports or uses a custom
authentication flow of your choice.
Requirements
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Unity Editor 2019.4.9f1 or greater
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.Net Framework 4.x
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iOS Platform Target Version 14 and above
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Android Target SDK Version 24 and above
Resources
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Quick Start: Get Started with an easy to follow integration of Web3Auth
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Example Applications: Explore our example applications and try the SDK yourself.
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Troubleshooting: Find quick solutions to common issues faced by developers.
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Source Code: Web3Auth is open sourced. You can find the source code on our GitHub repository.
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Community Support Portal: Join our community to get support from our team and other developers.
Common Questions
The following questions can be answered using the information on this page:
- What is Web3Auth's Unity SDK and what does it do?
- What programming language is Web3Auth's Unity SDK written in?
- What are the system requirements for using Web3Auth with Unity?
- What Unity Editor version is required for Web3Auth?
- What are the platform requirements for iOS and Android?
- How does authentication work in Web3Auth's Unity SDK?
- How is the private key generated and managed in Unity SDK?
- Where can I find example Unity applications using Web3Auth?
- Is Web3Auth's Unity SDK open source?
- Where can I get support for Web3Auth Unity implementation?